← Rounds

dys_silo
Scoreboard
Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.
| Player | Team | Time in round | Points | Kills | Deaths |
|---|---|---|---|---|---|
| Punk4 players | 171 | 38 | 35 | ||
| ▸ | Punk | 9:49 PM – 9:58 PM · 8m | 73 | 12 | 10 |
| ▸ | Punk | 9:49 PM – 9:58 PM · 8m | 57 | 10 | 7 |
| ▸ | Punk | 9:49 PM – 9:58 PM · 8m | 24 | 6 | 7 |
| ▸ | Punk | 9:49 PM – 9:58 PM · 8m | 17 | 10 | 11 |
| Corp4 players | 113 | 33 | 37 | ||
| ▸ | Corp | 9:49 PM – 9:58 PM · 8m | 39 | 11 | 9 |
| ▸ | Corp | 9:49 PM – 9:58 PM · 8m | 32 | 8 | 9 |
| ▸ | Corp | 9:49 PM – 9:58 PM · 8m | 29 | 11 | 10 |
| ▸ | Corp | 9:49 PM – 9:58 PM · 8m | 13 | 3 | 9 |
Objectives captured
| Time | Player | Objective |
|---|---|---|
| 1m | friendly fascist | Capture Internal Spawn |
| 4m | the_pate | Reroute Power To Control Room |
| 8m | the_pate | Launch Missile |
Kill matrix
Rows = killer, columns = victim. Click a cell for the weapon breakdown.
| Killer \ Victim | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| 1. the_pate | · | · | · | 3 | 3 | 4 | 2 | |
| 2. friendly fascist | · | · | · | · | 4 | 3 | 3 | |
| 3. Ricardo_estep:ESP:VK! | 1 | · | 1 | 1 | · | 2 | 1 | |
| 4. [bd]JohnnyPneumatic | · | 1 | · | 5 | 2 | 1 | 1 | |
| 5. atomy | 5 | 3 | 1 | 1 | · | · | 1 | |
| 6. HMB | 2 | 1 | 1 | 4 | · | · | · | |
| 7. treemaster | 2 | 2 | 4 | 2 | · | · | 1 | |
| 8. Snoopkirby | · | · | 1 | 2 | · | · | · |
Weapons used
Hover a weapon to light up its kills across the page.
- Tesla Rifle31
- MK-808 Rifle11
- Bolt Gun8
- Rocket Launcher4
- Frag Grenade3
- Minigun3
- Katana (Light)3
- Fatman Fist3
- Shotgun3
- Unknown1
- Machine Pistol1
1 suicide this round — self-inflicted deaths are labeled “Suicide” on the scoreboard and not counted as weapon kills.
Kill map
Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

No positioned kills on this floor.