← Rounds

dys_fortress

– ~ (inferred)Dystopia~12m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk12 players000
unnamedPunk~ · ~10m (inferred)
0
0
0
True Sansha`s TyrantPunk~ (inferred)
0
0
0
[LLJK]BORG-9Punk~ (inferred)
0
0
0
king deadPunk~ (inferred)
0
0
0
SPMPunk · 6m
0
0
0
EEsmePunk · 38s
0
0
0
millenPunk~ · ~6m (inferred)
0
0
0
=MH= RG13Punk · 11m
0
0
0
tC.sfL^Punk · 1m
0
0
0
SeaSlashPunk · 3m
0
0
0
LucretielPunk~ · ~10m (inferred)
0
0
0
KyoPunk · 8m
0
0
0
Corp10 players000
MakuCorp~ · ~12m (inferred)
0
0
0
JothkiCorp~ (inferred)
0
0
0
YufaCorp~ (inferred)
0
0
0
EEsmeCorp · 11m
0
0
0
True Sansha`s TyrantCorp · 3m
0
0
0
Greed VonzarisCorp~ · ~7m (inferred)
0
0
0
[LLJK]BORG-9Corp · 49s
0
0
0
OpaTerrorCorp~ · ~11m (inferred)
0
0
0
Banana Search And Rescue SquadCorp~ · ~9s (inferred)
0
0
0
Mage-7 <Training lol skill>Corp~ (inferred)
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim12345678910111213141516171819
1. unnamed··················
2. True Sansha`s Tyrant··················
3. [LLJK]BORG-9··················
4. king dead··················
5. SPM··················
6. Esme··················
7. millen··················
8. =MH= RG13··················
9. tC.sfL^··················
10. SeaSlash··················
11. Lucretiel··················
12. Kyo··················
13. Maku··················
14. Jothki··················
15. Yufa··················
16. Greed Vonzaris··················
17. OpaTerror··················
18. Banana Search And Rescue Squad··················
19. Mage-7 <Training lol skill>··················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_fortress overview

No positioned kills on this floor.