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dys_fortress

– ~ (inferred)| PowerOnNet.co.uk | Dystopia Server 2~9m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk11 players000
FishPunk~ (inferred)
0
0
0
KapteinenPunk~ (inferred)
0
0
0
pimpimPunk~ (inferred)
0
0
0
DanPunk · 7m
0
0
0
Fr331yPunk~ (inferred)
0
0
0
Klaus KinskiPunk~ · ~8m (inferred)
0
0
0
I have a dick. Bow now.Punk · 1m
0
0
0
RagPunk~ · ~8m (inferred)
0
0
0
BongoPunk~ (inferred)
0
0
0
MackPunk~ (inferred)
0
0
0
DycePunk~ (inferred)
0
0
0
Corp11 players000
KapteinenCorp · 4m
0
0
0
Square HareCorp~ (inferred)
0
0
0
JeCaCorp~ · ~4m (inferred)
0
0
0
ExilionCorp~ (inferred)
0
0
0
lastlived1Corp~ (inferred)
0
0
0
PidgeEyeCorp~ (inferred)
0
0
0
SawDustCorp~ (inferred)
0
0
0
diabloCorp~ (inferred)
0
0
0
Nooblet +1Corp~ (inferred)
0
0
0
BadgerpigCorp~ · ~2m (inferred)
0
0
0
->HawkEye<-Corp · 2m
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718192021
1. Fish····················
2. Kapteinen····················
3. pimpim····················
4. Dan····················
5. Fr331y····················
6. Klaus Kinski····················
7. I have a dick. Bow now.····················
8. Rag····················
9. Bongo····················
10. Mack····················
11. Dyce····················
12. Square Hare····················
13. JeCa····················
14. Exilion····················
15. lastlived1····················
16. PidgeEye····················
17. SawDust····················
18. diablo····················
19. Nooblet +1····················
20. Badgerpig····················
21. ->HawkEye<-····················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_fortress overview

No positioned kills on this floor.