← Rounds

dys_cybernetic

– ~ (inferred)Sludge Factory |66tic|Chicago|~12m (inferred)

Scoreboard

Click a player to see their kills by weapon. Bars show what each stat is made of - hover a segment to light up that weapon or scoring type everywhere on the page. “Time in round” is each player’s first join – last leave: players listed together may have been in the round hours apart.

PlayerTeamTime in roundPointsKillsDeaths
Punk9 players000
ICANHASCHEEZBURGER?Punk~ · ~3m (inferred)
0
0
0
RkynPunk~ · ~1m (inferred)
0
0
0
barryicidePunk · 2m
0
0
0
SharkyPunk~ (inferred)
0
0
0
[aLL*] `CalibrePunk~ · ~6m (inferred)
0
0
0
GREATBIGPunk~ (inferred)
0
0
0
SpeedWolfPunk · 8m
0
0
0
TinKelpPunk~ (inferred)
0
0
0
bryboPunk~ (inferred)
0
0
0
Corp10 players000
XIILulzCorp~ · ~8m (inferred)
0
0
0
IskoCorp · 2m
0
0
0
[PA]YoshuaCorp~ (inferred)
0
0
0
SpeedWolfCorp~ (inferred)
0
0
0
Samus911Corp~ (inferred)
0
0
0
plasmoidmonkeyCorp · 2m
0
0
0
TicklesCorp~ · ~2m (inferred)
0
0
0
(1)unnamedCorp~ (inferred)
0
0
0
{TeamDS} LUADuck @H|HCorp · 4m
0
0
0
( . ) ( . ) | psychoticCorp~ (inferred)
0
0
0

Kill matrix

Rows = killer, columns = victim. Click a cell for the weapon breakdown.

Killer \ Victim123456789101112131415161718
1. ICANHASCHEEZBURGER?·················
2. Rkyn·················
3. barryicide·················
4. Sharky·················
5. [aLL*] `Calibre·················
6. GREATBIG·················
7. SpeedWolf·················
8. TinKelp·················
9. brybo·················
10. XIILulz·················
11. Isko·················
12. [PA]Yoshua·················
13. Samus911·················
14. plasmoidmonkey·················
15. Tickles·················
16. (1)unnamed·················
17. {TeamDS} LUADuck @H|H·················
18. ( . ) ( . ) | psychotic·················

Weapons used

Hover a weapon to light up its kills across the page.

No weapon kills recorded this round.

Kill map

Where each kill happened. Dots mark the killer, colored by team; a faint line points to the victim. Hover a dot for details.

dys_cybernetic overview

No positioned kills on this floor.